**Update 2/16/20**

It's been a LONG time coming, but here are some changes added to this project:

*added numeric hull/fuel readouts on cargo load screen
*added repair / refuel ability to cargo load areas
*increased value of all cargo by a factor of 10
*halved space pirate damage (was 4 to 8, now is 2 to 4)
*lowered space pirate fuel damage (was 2 to 4, now is 1 to 3)
*increased hitchhiker payments (was 357 to 1357, now 2750 to 5000)
*adjusted fuel consumption down from 1 to 4 per NavMap node to 1 to 3
*edited win condition to correctly be 1,000,000 credits or more instead of 100,000 due to typo
*added total deliveries to game over screen
*added replay button to game over screen

*Added Linux executable as a zip file to download

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This is my submission for LD-42 Game Jam August 2018!

RULES: Transport cargo from major stops. Once you place it in your ship, you can't move the cargo until it reaches its destination.

Make it to $1,000,000 credits to win. Run out of hull or fuel, and it's game over!

(Note: There's currently no way to refuel, so that's a problem lol)

I will most likely continue working on this in the future because I had a blast!

Still definitely needs some polish, but I ran out of time :D

*Note: There's no sound, because I was working on this solo and ran out of time. Will definitely add sound in a future update!

Font used is Kenvector_Future by Kenney - www.kenney.nl

**Update**

Things that really still need to be done:

1) Bug fix for the game SHOULD end AS SOON AS you run out of fuel/hull/credits or exceed 1 million credits, but for some reason it takes another move or 2 sometimes

2) Ability to repair / refuel your ship

**Bugfixes 8/14/18**

"Game Over" status now triggers correctly instead of causing an infinite loop or
waiting. Should trigger as soon as "event pop up" is closed if fail state (or win)  conditions are met

Cargo can no longer be moved before placing it into the ship

Already placed cargo should no longer be visible when on cargo selection screen

script for string_thousands not handling decimals or negative numbers correctly

Fuel/hull should no longer go negative (well, it shouldn't STAY negative) xD

StatusIn development
PlatformsWindows, Linux, HTML5
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorRubixNoob13
GenrePuzzle
Made withGameMaker
TagsLudum Dare 42
Average sessionA few minutes
LinksLudum Dare

Download

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Click download now to get access to the following files:

Space Shipping with Refueling Added.exe 8 MB
Space Shipping with Refueling Added Debian.zip 8 MB
HTML5Export.zip - Original LD42 Entry 15 MB
Space Shipping.exe - Original LD42 Entry 8 MB

Development log

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